TechnoMages, along with their 'siblings', Scions of Ogo, were created by the machine intelligences, known as the 12, during the Synthetic War. These two groups of Homo technologicus, TechnoMages and Scions of Ogo, were originally very similar, but eventually their paths diverged. TechnoMages focus on technology and virtual realms while Scions of Ogo interact with the physicial world (and hone their martial abilities).
- Like Scions of Ogo, TechnoMages faced heavy losses during the Synthetic War. However, unlike Scions, TechnoMages gathered together in a closely guarded location, located for them by Prospectors, where they honed their TechnoMagiks and culture. It is unknown exactly how many TechnoMages there are currently in the Cosmos, but it is generally recognized that the numbers are small compared to all other factions, except for Prospectors.
- Because TechnoMage nanites are no different from Scions', many across the Cosmos may have nascent TechnoMage abilities. However, they are rarely expressed, and when they are, these proto-TechnoMages tend to have the potential to be extremely powerful. A sub-sect of TechnoMages called 'Seekers' dedicate their lives to travelling the Cosmos to identify these individuals and bring them back to the TechnoMages' home sector for training. However, because these individuals are highly valued, the Centopoly also hunts proto-TechnoMages. Many are never seen again once located and captured by Centopoly forces -- mainly the TriParte order.
- Some TechnoMages speak of the Prime, a mysterious entity -- it is unclear whether it is a TechnoMage, that guides their society, culture and even the actions of individual TechnoMages. Since TechnoMages are largely independent operators, it is unclear whether this 'Prime' is a real entity or a carefully constructed red herring.
- It is rumored that some TechnoMages are connected to, or operate on behalf of the Centopoly's AI leadership, the Covenant. However, most TechnoMages deny this, given how many TechnoMages profess to be neutral on Cosmos' politics and political strucures.
- TechnoMages are rarely seen in Centopoly space, but they are not banned like their Scion brethern. It is possible this has something to do with the relationship between some TechnoMages and the Covenant. Some even speculate that services Mages provide to the Covenant are in exchange for free travel through Centopoly space.
- The most powerful TechnoMages can live for millenia, and possess a wide range of powers
- There are two classes of TechnoMages: Initated and Uninitated. Initiated have received forma training in the use of their powers. Uninitated are proto-Mages who are in active aprentenship to an Initiated.
It is unknown what proto-TechnoMages who are not apprenticed to a TechnoMage are called.
- Certain TechnoMages have been alive since the Synthetic War and Great Sundering eras. These TechnoMages are especially powerful -- and feared. Some have significant psychological damage due to their experiences during the war
- There is a great debate among Cosmos' scholars and historians about the meaning of the TechnoMage faction symbol. No TechnoMage has ever divulged its meaning or purpose.
- Like their brethern, TechnoMages were literally bred by the 12 to be the most powerful, cunning and skilled warriors in the Cosmos. However, after the Synthetic War, many TechnoMages focused on developing their prowess in the virtual world. Some spend most of their time in simulated enviornments communing with machine intelligences or each other
- Some TechnoMages carry staffs or 'wands', which are decendants of the weapons some early TechnoMages carried during the Synthetic War.
- Most TechnoMages are human in appearance with some modifications. The most common physicial characterstic is glowing eyes or skin. Some TechnoMages' limbs are either invisible or seemingly detached from their bodies -- yet they remain fully functional. The purpose or functionality of these unique deviations from human standard are unknown.